Island of Averis

Arrival on Narha
Iago takes a nap

After a day of inter-planar travel, the party emerged above Narha, the island of Averis. A beautiful crescent-moon shaped land mass, it became clear the Narha was much larger than anyone had previously assumed, presenting a wide variety of terrain- including mountains, deserts, and plains. Iago began to sink, due to his exhaustion, and it was quickly decided that he should land near a small peninsula between the mountains and plains. 

With no map, the party was forced to pick blindly where to go- or at least, without confirmation of any solid locations. Icaria used her ability of flight and claimed to see a village south in the plains, while Del grew uncomfortable and tried to persuade the party to go northwest towards the mountains instead. A debate ensued, during which Ander attempted to sneak away. Icaria caught him before he made twenty paces, clutching his hand and begging him not to go. He admitted that he felt his presence was endangering the party, but Treebeard and Torax also protested his departure- and so he was convinced to stay, for now.

Del would not be convinced to head south, where he explained the Capital, and his father, resided. He, Cedric, and Ea opted to head to the mountains while the rest of the party went south, with the plan to rejoin at this peninsula in a week or two. Iago stayed behind to rest, and plans to circle the island until he rejoins the party (hopefully).

The village Icaria noticed was a few days walk away, but the party encountered no troubles and it was almost a pleasant journey, aside from Ander's sullen and withdrawn state. The village, Prin, was quickly recognized as a shepard town- sheep flocked the plains around wood-carved buildings, and while the population largely consisted of elves the unusual party was welcomed with open arms. An innkeeper named Liadel was especially welcoming, explaining that travelers are very rare anywhere on the island. The party made themselves comfortable, integrating well with the people, and gave a sweeping performance once evening fell that made them fast celebrities.

The following morning, the mayor of Prin approached the party and requested that they perform again at a festival that would occur that same day around noon. The party accepted, although after some discussion with other residents of the village they found that no one had heard of this festival previously. Suspicions raised, the party still went ahead with the plan to perform, although they kept a sharp eye out for any kind of attack. 

Despite their hectic morning, the villagers seemed to enjoy this festival, losing themselves in the dancing and music with laughter and smiles. Only Icaria and Treebeard noticed as a mysterious thumping began to cause small tremors in the ground. The two quickly arranged for a change of musicians, and soon the party set out to discover the source of the noise while the festivities continued without them. 

The thumpings were coming from the east outskirts of the town, towards the nearest coast. Past the homely buildings a graveyard quickly came into view, where a large and elaborately carved obelisk was broken open at the base. Rushing forward, the party saw two masked figures in a short tunnel, breaking open the rock seal that protected the tombs below. Torax wasted no time in firing his clawshot at the smaller of the two figures- unfortunately, his shot was too powerful and it killed the smaller man on impact. The other figure was so surprised at the intrusion that he slipped and smashed his own face with his sledgehammer, also dying instantly. 

After a moment of quiet shock the party removed the masks of the intruders, revealing the mayor and an unknown man. After a short debate, Icaria confessed she could sense evil from the tomb. Treebeard wanted to explore the dark tunnel, while Torax and Draco adamantly refused due to a previous track record of "creepy holes in the ground". Eventually Treebeard was convinced, and Torax left to retrieve Liadel and show him what had happened.

Liadel brought help to fill in the tomb, repairing the stone with magic, and thanked the party thoroughly. The obelisk was revealed to be a resting place for great leaders of Prin, buried with their magic items. Liadel told the party that the mayor's corpse would not be laid to rest in this tomb, and as a reward gave them horses to use on their travel to the capital the next morning. He also passed on the advice that the party should seek the help of the king, speaking highly of him and recounting how he has helped even the lowest citizens with their problems.

The previously unheard of festival was adopted as a new celebration of life, in honor of the celebrity party of bards (and their deeds). Liadel was named the new mayor, and as they set out the next morning for the capital, all seemed bright for our party…

Del is at level 8, and currently has 3 AP towards level 9.

Ander is at level 9, and currently has 2 AP towards level 10.

Treebeard is at level 8, and currently has 7 AP towards level 9.

Torax is at level 9, and currently has 1 AP towards level 10.

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Taking the Fort
(And the whale)

With eyes set on a new mode of magical transportation, the party stormed Hector's defenses, easily dispatching minimum-wage guards and ballista.  Minor injuries were sustained by all, including Icaria, but magic soon fixed what a bandage couldn't. Triumphant, Torax spoke with the whale, who introduced himself as Iago. Iago was transformed by Hector years, perhaps decades ago, into his current whale form, and has been bound by magic in his service ever since. In exchange for his freedom, Iago agreed to take the party to Narha- the island of Averis. 

Ea began working a counterspell, giving the party some time to rest. Just as the spell reached it's completion, setting Iago free, a lone figure approached the party- Derin, Ander's cousin. Derin's left had was missing, replaced instead with an ancient, evil artifact… the Hand of Vecna. After almost killing Torax with a single spell, Derin accused Ander of abandoning him in a time of need, leaving him to be kidnapped and tortured by Al Nero. He then swiftly attacked Icaria with a savage mace, and disappeared… leaving her dead body behind.

Treebeard acted swiftly, reviving her with powerful magic and healing her wounds before the party fled on the back of Iago. The dark turn of events has left an evil in the air, and the party can only hope it won't follow them to the island…

Del is at level 8, and currently has 2 AP towards level 9.

Ander is at level 8, and currently has 5 AP points towards level 9.

Treebeard is at level 8, and currently has 2 AP towards level 9.

Torax is at level 8, and currently has 5 AP point towards level 9.

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Portals and Prisoners

After confirming that the dragonborn cult had Draco and Cedric, most of the party went to try and strike a deal with the necromancer. Torax went his own way to check on Icaria, who was still asleep- but not for long. She mysteriously awoke and attempted to leave the inn, and when Torax tried to stop her he was overcome by a malevolent presence.

The rest of the party found the necromancer just where they left him. He twisted the situation to his benefit, and convinced the party to hand over their instruments and wear charms of silence. Del handed over one of his fake instruments, and Treebeard swapped Del's charm for a fake, enebling him to still cast magic. The necromancer then teleported them to New Loria to retreive the two dragonborn prisoners. They found them both in prison- one still alive, and the other quite dead. Treebeard at this time snapped his charm, breaking the spell on it, before mending it again. The necromancer raised the dead dragonborn with some amusement before again teleporting the group to a large and imposing keep.

Inside the keep was the situation the party saw scryed- a large teleportation circle, three dragonborn mages, Cedric, and Draco. The mages were upset as soon as they saw the Raised dragonborn, starting to argue and fight with the necromancer. In the following commotion, Del ran to the Draco and Cedric after casting invisibility to help pull them out of the circle. Ander helped, and soon the party was in relative safety- Treebeard incapacitated two of the mages, and the necromancer killed the third. He then smiled at the party, delivering a message before disappearing: "Al Pacha sends his regards." He neglected to return the instruments.

Now alone, the party searches the mages and surrounding area. Ander recognizes the keep as one that's on the abandoned island of Sleka, about two days sail from Amila port. Del finds three small dragon figurines on the mages corpses- when touched, he feels a strong presence watching. Draco picks one up curiously and is almost instantly overcome by that same presence, and it's only once he drops the figurine that he regains self control. As they contemplate the figurines, the teleportation circle activates, and Torax, Icaria, and Ea the tiefling shaman appear.

While the party dealt with the necromancer, Ea pulled Torax out of his trance and found Icaria, who had run off. She led them to a church, using one of several teleportation circles there to jump to the island that the rest of the party was on. It would seem she has every intention of joining the party, although her exact motives are unknown. Arriving in this situation, Draco and Torax have a heartfelt (although not slow-mo) reunion, before there is some argument about what to do with the dragon figurines. In the end, all three were destroyed, and Ea brought the party back to port Amila.

Early the next morning Ea led the way to a small peninsula, informing the party that Hector the monster tamer has a way to the island that they can make use of. By the time they arrive to this "transportation", it's mid-morning, the bright light making quite visible formidable defenses…. and a giant, saddled whale.

Del is at level 8, and currently has 0 AP towards level 9.

Ander is at level 8, and currently has 1 AP points towards level 9.

Treebeard is at level 8, and currently has 0 AP towards level 9.

Torax is at level 8, and currently has 1 AP point towards level 9.

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Amila
Coastal city of wonders.

Arriving safely (in a relative way) to Amila at last, the party was shocked to see what a prosperous and diverse city it was. Amila, with her gleaming white buildings and busy ports, could easily be the capital of Lathana- yet there was a certain camaraderie in the air that hinted at why the city doesn't rule the small country. The party split up to pursue individual goals soon after arriving. Some met a wealthy monster tamer, who bought one of the mimic eggs in exchange for a hefty fortune and advice. Others went to other shops, both magical and mundane. Del met the most interesting characters by far- he noticed that the monster tamer seemed to know of the "island" and the creatures on it, and ran into a tiefling shaman who offered to scry his past, present, or future.

Icaria, even more enamored with the city than the rest, took it upon herself to take an aerial tour. Ander attempted to convince her to come down and hide her divine nature, but she stubbornly refused.  Ander managed to distract the crowded streets with a performance, but he failed to notice as a peculiar hobo dragged Icaria into a hidden wine cellar and attempted to abduct her, until it was almost too late.

Thankfully he did notice her absence, as did the rest of the party, and they recovered her without too much trouble. The hobo didn't seem to be charmed, but it was certain that something was… off about him. It was decided (after the hobo's second demise) that finding an inn for the night would be the best course of action. Del gave Icaria "juice" while this discussion took place, and Ander only noticed when she passed out on the way to the inn.

Upon arriving at the inn Torax chose, the Wet Fish, the innkeeper recognized Ander from his performance in the streets and gave the party a warm welcome. Icaria fell asleep in the rented room while the party performed for the inn, earning an incredible profit. No doubt word of this now-famed bard band will spread across Lathana and the seas both.

It would seem some of their reputation has already started to spread, although perhaps not in the way the party may hope. A dark-skinned man with a chilling smile approached the performers after the crowd dispersed, requesting a meeting in private. Once accommodated, he produced a scrap of blue cloth and a single golden scale, revealing in quiet tones a haunting situation- the dragonborn cult has Cedric and Torax's friend Draco, and will send them to another plane unless they are exchanged for the two dragonborn the party took hostage in New Loria. To prove the validity of the situation, the scale and cloth were taken to the shaman tiefling, who used the items as anchors to scry the lost friends…

Due to the split nature of this session, all AP received will not apply until after the next session. As such, all players will remain at level 6 (or 7) for now.

Del is at level 6, and currently has 10 AP towards level 7.

Ander is at level 7, and currently has 4 AP points towards level 8.

Treebeard is at level 6, and currently has 10 AP towards level 7.

Torax is at level 6, and currently has 11 AP points towards level 7.

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Don't trust caves
I mean, really.

On the cart journey to Amila, the party was delayed by unusual magical circumstances. A massive rift opened directly in their path, and as the party investigated they discovered a cave complex filled with monsters and treasure. The experience was hauntingly similar to the one before, and Del remembered a woman in New Loria mentioning that magic like this seems rampant across the country…

Del is at level 6, and currently has 6 AP points towards level 7.

Ander has reached level 7, and currently has 0 AP points towards level 8.

Treebeard is at level 6, and currently has 5 AP points towards level 7.

Torax is at level 6, and currently has 6 AP points towards level 7.

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"Stalling"
Alternative title: Horse-Head Torax

Having missed the opportunity to apprehend Firrkrag, the party instead opted to interrogate two hostage dragonborn from Torax's clan and get to know the Avariel girl better. It went better than expected- through various means (mostly death threats, but also some spells) the party has learned that Firrkrag and the clan have a way to get to the island located somewhere in the coastal city of Amila. One of the dragonborn was killed, and the other was promptly delivered to prison.

Ander also saw a vision of Icaria's past, describing the massacre of the Avariel to the rest of the party. Icaria compelled Torax to share that his clan was created to hunt Avariel, and Del reluctantly admitted that one of the figures in Ander's vision was his father.

The party, now missing Cedric and the two hostages but traveling with Icaria, rented a horse-drawn cart to travel to Amila. They can only hope that they'll arrive in time to find a way to Narha, the island of Averis, before Firrkrag and the rest of the clan…

Del has reached level 6, and currently has 2 AP points towards level 7.

Ander has reached level 6, and currently has 2 AP points towards level 7.

Treebeard has reached level 6, and currently has 0 AP points towards level 7.

Torax has reached level 6, and currently has 2 AP points towards level 7. He has received an extra point for giving the DM an idea, unintentionally, and for being the first aside from Treebeard to call the DM by her title.

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Troubled Pasts
aka backstory comes to punch you in the face

Arriving in New Loria, the capital of Lathana, our party ran into Ander's cousin Derin. There seemed to be bad blood between the two when they first met, but after a private conversation where Ander admitted he didn't hold a grudge over what Derin did, tensions seem to have eased. Derin told Ander that his grandfather had passed away, and delivered what was left to Ander. The two parted ways peacefully.

After the chance meeting the party split to explore the city, during which Del discovered a shophand named Cedric. Cedric opted to travel with the bard band instead of stay in New Loria. Several party members also discovered that an artifact from the crystal serpent was worth thousands in gold, and subsequently became filthy rich.

Upon reuniting the band at the Red Dragon Inn, the party delivered the human skin to a shady black market dealer. He in turn gave them information- he had discovered and saved a young Avariel girl, a member of a long-lost race of winged elves strongly associated with the deity Averis. Shocked, the party went to find her only to be abducted by a clan of vicious red dragonborn. The leader of the clan, Firrkrag, accused Torax of treachery and promised death to everyone in the party. He also seemed to recognize Del, and taunted Treebeard with the implication that he was present when Treebeard's forest was burned. The party managed to escape and defeat several clan members (aside from Firrkrag) after the clan split up to hunt the young Avariel. The party managed to find the little girl before Firrkrag, and now find themselves in a much deeper mess than they could have thought…

Del has reached level 5, and currently has 4 AP points towards level 6. He has received an extra AP point for unknowingly giving the DM an evil idea.

Ander has reached level 5, and currently has 4 AP points towards level 6. He has received an extra AP point for providing the DM with an excellent idea. 

Treebeard has reached level 5, and currently has 2 AP points towards level 6, the extra point for again being the only one to call the DM by her full title.

Torax has reached level 5, and currently has 3 AP points towards level 6.

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The Crystal Cave

After receiving a package from a colorblind courier, our band of bards ran into troubling circumstances in the country of Lathana. A sentient human skin that assumed the form of others escaped the party, leaving bodies in its wake. At the expense of comfortable rest, the party gave chase across the Tracts to recapture the skin. While crossing the mountains they discovered a curious cave filled with unstable dark and light magics, as well as a lost amulet of Averis…

Del has reached level 4, and currently has 4 AP points towards level 5.

Ander has reached level 4, and currently has 4 AP points towards level 5.

Treebeard has reached level 4, and currently has 4 AP points towards level 5.

Torax has reached level 4, and currently has 4 AP points towards level 5.

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Welcome and AP points!

Welcome welcome welcome! I will make one of these after every session to keep track of AP points and maintain a story summary.

Our bard of bands are currently residing in a city called Omadale in the smaller country of Lathana. Lathana hasn't seen war of any kind in centuries- the country generally has small or medium sized cities, known for rich exports of natural resources. Due to the lack of conflict, trade is common and the people are welcoming and friendly- an excellent land to travel safely and earn some gold. Or, so your party thought…

Del has 4 AP points. He will level up after the next session.

Ander has 4 AP points. He will level up after the next session.

Treebeard has 4 AP points. He will level up after the next session.

Torax has 4 AP points. He will level up after the next session.

I have decided that every session will award 4 AP points for full participation. Players will receive 1 point for showing up, 1 point for staying awake and actively playing, 1 for sending me feedback in an email or PM on what you thought of the session / my DMing, and 1 for including in that message what you would like to see me do to improve the sessions. Contact me if you have any questions / concerns!

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